﻿package classes.craft.weapons
{
/**
 * ...
 * @author ...
 */
	import flash.display.Stage;
	public interface ICraftWeapon 
	{
	 	function shoot(mainStage:Stage,shipX:uint,shipY:uint,shipRotation:int):void;
		function loadWeapon():void;
		function playSound():void;
	}
}